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AI Insights · Timothy · January 2022

Top 5 City Building Games on Android in Ecuador: Q4 2021

Discover the performance trends of the top 5 city building games on Android in Ecuador during Q4 2021. From weekly downloads to active users and revenue, get the latest insights from Sensor Tower.

Top 5 City Building Games on Android in Ecuador: Q4 2021

In the fourth quarter of 2021, the top city building games on Android in Ecuador showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed overview of the trends for each game.

The Simpsons™: Tapped Out saw a significant increase in weekly revenue, peaking at approximately $352 in the week of November 22. The game's weekly downloads fluctuated, starting at 3.2K in early October and dropping to around 1.4K by the end of November, before recovering to 2.6K in the final week of December. Active users remained relatively stable, with a slight decline from 17.4K in early October to 16.6K by the end of December.

SimCity BuildIt experienced a steady weekly revenue increase, reaching $110 in the last week of December. Weekly downloads varied, peaking at 457 in early November and dipping to 289 by the end of December. The active user base showed a consistent trend, hovering around 4.7K to 5.5K throughout the quarter.

City Island 5 - Building Sim had a notable spike in weekly revenue, reaching $222 in mid-December. Downloads remained low, with a peak of 224 in early November, then stabilizing around 130-160 towards the end of the quarter. Active users started at 808 in late September and saw a slight decline to 710 by the end of December.

Merge Friends - Fix the Shop showed a mixed performance. Weekly revenue peaked at $51 in early November but dropped to zero by mid-December. Downloads followed a similar trend, with a high of 90 in late September and dropping to zero towards the end of the quarter. Active users declined from 146 in late September to 26 by the end of December.

Global City: Building Games had fluctuating weekly revenue, peaking at $48 in late September and showing intermittent revenue streams throughout the quarter. Downloads were irregular, with peaks at 230 in mid-October and significant drops to zero in several weeks. Active users started at 184 in late September and fell to 64 by the end of December.

These insights are derived from Sensor Tower's data. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022